brief memos on ideas, musings, inspirations
Notes
2022
11/14 Otherworlds
8/3 Thoughts on the software industry
2021
12/2 How we create
8/27 Scales of cities, scales of software
6/27 Escape velocities
6/7 User interfaces and software wayfinding
5/9 Light, shadow, and occlusion in software interface design
4/26 Writing is software for human behavior
3/31 Artists and creative work as vehicles for ideas
3/9 Art is a hologram of all that is not art
2/27 Questions in science, questions of science
2/15 Wine, poetry, or virtue, as you wish
2/1 Life as a studio
1/19 Why practice makes perfect
1/18 Enchanted mechanisms of life
1/17 Laying bricks, building castles: sketches aren't perfect
2020
12/28 Hills beyond the horizon
12/28 Looking back at my writing in 2020
12/22 Jobs to find the unknown unknowns
12/22 What does art do?
12/13 evermore, and other beautiful things
11/30 How do you get so much done?
11/30 Three kinds of computing
11/23 How to get lots of ideas for side projects and writing
11/22 Growth as a writer
11/17 Immortality is inevitable
11/8 Understanding is ideas integrated over time
11/2 Guiding ideas for gap years
10/19 On opaque titles
10/10 What do we need to know to start making a difference?
10/6 Scannability is king
9/21 What makes Twitter different, and other thoughts on identity
8/6 Space-time duals between functional and object-oriented programming
8/3 Investing in experiences: the calculus of gap years
7/26 Does hacker culture export American values?
6/16 Are there indescribable things?
6/15 Business model transparency as a feature
6/15 Cultural imperialism via product design
6/2 The rise of shortform media
5/10 Abstractions: writing and coding
4/22 Software-enabled community infrastructure
4/18 Curation
4/13 Community
4/13 How we measure time